## 319th Bomb Group DocumentsB-26: The Marauder Strikes!

Posted by Magnus Kimura 2017-05-05 09:43:49

http://57thbombwing.com/319th_History/319th_History.html

Posted by Magnus Kimura 2017-05-05 09:43:49

Here's good background info and mission details from the 319th Bomb Group:

http://57thbombwing.com/319th_History/319th_History.html

http://57thbombwing.com/319th_History/319th_History.html

Posted by Magnus Kimura 2017-04-26 05:08:06

Yes. Later today, or tomorrow at the latest, the target lists and gazetteers and maps for November 1942 to May 1943 (maybe also June 1943) are finished. You can fly missions!

Use the Core Game rules. There were smaller formations in the MTO but I have not finished those rules yet and ignore Sea Sweeps.

It is possible to test what's finished!

Use the Core Game rules. There were smaller formations in the MTO but I have not finished those rules yet and ignore Sea Sweeps.

It is possible to test what's finished!

Posted by Magnus Kimura 2017-04-21 02:02:07

Here's an idea. Try it!

If you want to have more details on your box and the other box in your group.

Not finished, but try it and see what you think and let me know if yo add anything. I'll use this on my next mission.

If you want to have more details on your box and the other box in your group.

Not finished, but try it and see what you think and let me know if yo add anything. I'll use this on my next mission.

Posted by Magnus Kimura 2017-04-20 09:13:18

I did not know that the fighter counters all had an image of the Ar 96 and that there were many other counters with - well, there was chaos - 'nuff said. I had no idea that there was chaos, I noticed it today.

The correct counters have been uploaded today. The fighter counters have not been updated yet.

I'll go over everything and see what else is wrong...

The correct counters have been uploaded today. The fighter counters have not been updated yet.

I'll go over everything and see what else is wrong...

Posted by Magnus Kimura 2017-04-19 23:40:25

These counters have been updated:

D520

335A-1 (Added info from Special Note)

190A-4 to A-9

190D-9

162A-1 (New/Deleted information on Special Note)

109F-4

109K-4 (New B-26 Dmg on Fighter)

110F-2

110G-2

410A-1

Re 2001

CT-B has been updated and is available on Dropbox, as are the new fighter counters. You have them all compiled on Word and PDF.

D520

335A-1 (Added info from Special Note)

190A-4 to A-9

190D-9

162A-1 (New/Deleted information on Special Note)

109F-4

109K-4 (New B-26 Dmg on Fighter)

110F-2

110G-2

410A-1

Re 2001

CT-B has been updated and is available on Dropbox, as are the new fighter counters. You have them all compiled on Word and PDF.

Posted by Magnus Kimura 2017-04-19 20:39:49

There have been some changes and additions on CT-4c. NE has increased, KIA decreased. Greater chance of jammed machine guns if extra ammo is used. To Hit and damage increases with extra ammo boxes.

Another choice added to the game play with this in mind.

Posted by Magnus Kimura 2017-04-19 11:13:55

**Focke-Wulf FW 190A-8**

x3

2x 13 mm; 4x 20 mm (151)

**Focke-Wulf FW 190A-9**

x3

2x 13 mm; 4x 20 mm (151)

**Focke-Wulf FW 190A-5**

x2

2x 7.92 mm; 2x 20 mm; 2x 20 mm(151/FF)

**Junkers Ju 88C-4**

+2/Rear MG: -1

3x 7.92; 3x 20 mm (FF); Rear: 2x 7.92

**Focke-Wulf FW 190A-6**

x2.5

2x 7.92 mm; 4x 20 mm (151)

**Mitsubishi A6M5c Zero**

x2.5

3x 13.2 mm; 2x 20 mm

**Fiat G.55**

x2

x 12,7; 3x 20 mm (151)

**Focke-Wulf FW 190A-3**

x1.5

2x 7.92; 2x 20 mm (151)

**Mitsubishi A6M5b Zero**

x1.5 &TH+1

1x 7.7 mm; 1x 13.2 mm; 2x 20 mm

**Nakajima Ki-84-Ib Frank**

x1.5

4x 20 mm

**Mitsubishi A7M2 Sam**

x1.5

4x 20 mm

**Messerschmitt Bf 210A-1**

x1.5/Rear MG: +0

2x 7,92; 2x 20 mm (151)/Rear 2x 13mm

**Messerschmitt Bf 262A-1**

4x 30 & R4M

4x 30 mm (108)

**Kyushu J7W Shinden**

4x 30

4x 30 mm (5)

**Mitsubishi A6M8 Zero**

+4

2x 13.2 mm; 2x 20 mm

**Mitsubishi A7M1 Sam**

+4

2x 13.2 mm; 2x 20 mm

**Nakajima J9Y Kikka**

3x 30

2x 30 mm (5)

**Messerschmitt Bf 110C-4 **

+3/Rear MG: - 3

4x 7.92 mm; 2x 20 mm (FF)/Rear: 1x 7.92

**Focke-Wulf FW 190A-1**

+3

4x 7.92; 2x 20mm (FF)

**Mitsubishi A6M5 Zero**

+1& TH+1

2x 7.7 mm; 2x 20 mm

**Mitsubishi J2M2 Jack**

+1& TH+1

2x 7.7 mm; 2x 20 mm

**Kawasaki Ki-61-IIa Tony**

+2

2x 12.7 mm; 2x 20 mm

**Macchi C. 205 Veltro**

+2

2x 12,7; 2x 20mm

**Nakajima Ki-44-IIIb Tojo**

+1 & 4x 30

2x 37 mm; 2x 20 mm;

**Arado Ar 234C-3**

+1

2x 20 mm

**Macchi C.202 Folgore**

+1 & +1 TH

2x 7.7 mm; 2x 20 mm

**Dornier Do 335A-1**

+1 & 1x 30

1x 30 mm; 2x 20 mm (108/151)

**Focke-Wulf FW 190D-11**

+1 & 3x 30

2x 30 mm; 2x 20 mm (108/151)

**Messerschmitt Bf 109G-2**

+0

2x 7.92 mm; 1x 20 mm

**Messerschmitt Bf 109G-6**

+0 & 1x 30

1x 30 mm; 2x 13 mm

**Fiat CR 42**

-1

2x 12.7 mm

**Nakajima Ki-44-IIb Tojo **

+1 & 5x 30

2x 12.7 mm; 2x 40 mm (-1 & 2x 30 from longer ranger and Successive Attack)

**Dewoitine D.520**

+0 & +1 TH

4x 7.5 mm; 1x 20 mm

**Messerschmitt Bf 109E-7 **

+0

2x 7.92; 2x 20 (FF)**Nakajima Ki-43-Ia Oscar**-2

2x 7.7 mm

**Nakajima Ki-43-Ib Oscar **

-2 & TH+1

1x 7.7 mm; 1x 12.7 mm

**Mitsubishi A5M Claude **

-2

2x 7.7 mm

**Reggiane Re 2001 **

-1 & +1 TH

2x 7.7 mm; 2x 12.7 mm

**Nakajima Ki-44-Ia Tojo **

-1 & TH+1

2x 7.7 mm; 2x 12.7 mm

**Nakajima Ki-43-Ic Oscar **

-1

2x 12.7 mm**Potez 63**

-3/ Rear MG: -2

1x 7.5 mm/Rear: 2x 7.5 mm

**Arado Ar 96 **

-3

1x 7.92 mm

Posted by Magnus Kimura 2017-04-18 12:55:52

...Sorry, guys, I have to increase the Fire Power on a couple of fighters to be able to be consistent with German, Italian and Japanese fighters and their armament. But the good news is that I am decreasing the fire power value on a couple of others - I think.

I am not going into detail on rate of fire, barrel length and all of that. When I work on fire power I look at the caliber and number of guns and if it is a machine gun or cannon. I am also looking at other characteristics on the fighters so that all will be different from each other.

Perhaps that the number of fighters included are too many, but to have only a few fighters representing so many would not be correct, and maybe be boring in the long run.

I am not going into detail on rate of fire, barrel length and all of that. When I work on fire power I look at the caliber and number of guns and if it is a machine gun or cannon. I am also looking at other characteristics on the fighters so that all will be different from each other.

Perhaps that the number of fighters included are too many, but to have only a few fighters representing so many would not be correct, and maybe be boring in the long run.