The Marauder Strikes!

The Marauder Strikes!

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The B-26 has arrived in the European Theater of Operations. It has now joined the B-17, B-24 and the Lancaster over the skies of war torn Europe...


PRE-ORDER B-26 HERE AT LEGION WARGAMES: http://www.legionwargames.com/legion_B26.html

Martin B-26 Marauder: The Wingless Wonder was the name of a variant of Avalon Hill's B-17: Queen of the Skies solitaire boardgame. A draft of B-26 was available for play testing which used the B-17: Queen of the Skies rules and B-17 was needed to play. Everything has changed since then, and B-26: The Marauder Strikes! has completly new mechanics and is a stand alone game. It is a solitaire game set on board a Martin B-26 Marauder medium bomber during World War Two in the European Theater of Opearations from July 1943 until the end of the war in May 1945.

B-26: The Marauder Strikes! is a big game in that there are many target lists, rules, mission maps and details which are not found in B-17: Queen of the Skies or B-29 Superfortress: Bombers over Japan. For example, the Damage Tables are more detailed than the earlier games and the combat system is similar, but completely new. The Target Lists include a large selection of targets attacked by B-26s from July 1943 until the end of the war in May 1945 and are placed on 13 maps (movement boards) which are different depending on where your base is located, from England to the Netherlands. Different models of the B-26 is also included from the early B-26 in 1941 until the B-26G which entered combat in October 1944. The earlier models are not used in the European Theater of Operations (the ETO) in which B-26: The Marauder Strikes! is set, but will be used in 22nd Bomb Group: Marauders from Australia, an add-on variant set in the Pacific in the war against Japan in New Guinea.

The rules in this Flight Manual try to reflect the twin engined B-26 Marauder and situations and events which the crews saw on their missions and historical accuracy has been an important guideline during the development of this game.

Players familiar with B-17: Queen of the Skies or B-29 Superfortress: Bombers over Japan recognize the mechanics used in B-26. One or more 6-sided dice are rolled on tables to plan the mission, to determine if enemy fighters appear, to hit with machine gun fire and to determine damage and wounds and much more. B-26 is as easy to play as B-17 with its basic system which is similar to the mechanics in B-17: Queen of the Skies. Players who have flown missions in B-17 may find that B-26 is similar, but more detailed and there are ideas included in B-26 which can be found in the B-17: Queen of the Skies community. If you add the advanced and optional guidelines you will find B-26 to become deep, detailed and complex, but still does not stray far from the simple mechanics of the basic system. You will also find yourself in situations where you have to make a decision.

The Core Game Flight Manual will be used to play the A-20 Havoc, A-26 Invader and B-25 Mitchell add-ons.

You can begin your campaign flying missions from bases in England or jump in later in the war when the B-26 groups had moved to the continent and you will find Mission Maps with your station either in England, France, Belgium or the Netherlands depending on when you fly your missions. Put together a crew, name your B-26 and fly missions over France, Belgium, the Netherlands, Luxemburg, Germany, Austria and Chechoslovakia!

NUMBER OF AVAILABLE BOMBERS

Suggestions & IdeasPosted by Magnus Kimura 2016-01-14 11:08:16

This will be new in upcoming expansions:

NUMBER OF AVAILABLE BOMBERS

After you have determined the number of available bombers, you may choose which formation you fly on this mission. If there are casualties during the mission you may also adjust and form up in a new (see also the Formation Flying Player Aid). The type of formation will affect MT-2, Enemy Early Warning, CT-2a, Fighter Pilot Status, and your Bomb Run. Flak may also be affected. See the Formation Tables (FT-X) below for details. Number of ships and types of formations:

3 Ships – Element (Vee)

4 Ships – Diamond or Four Ship Echelon (“Finger Four”)

6 Ships – Flight or two Elements or Six Ship Echelon

9 Ships – Flight and one Element or three Elements

12 Ships – Two Flights or three Diamonds

16 Ships – Four Diamonds or two flights and one Diamond

18 Ships – Three Flights or three Six Ship Echelons


At first the groups were only able to send a few bombers on a mission. Several factors contributed to losses on route to the theater of operations. The 319th Bomb Group lost one bomber on route to North Africa from England. It landed on the Contentin Peninsula and the Germans studied it and used it as a test ship. (It may also have been used in attacks against B-26 formations. Witnesses report to have seen a mysterious B-26 on some early missions.) Spare parts were not easy to come by. The 22nd Bomb Group in New Guinea walked through swamps and jungle to salvage parts from a crash landed B-26. Replacement ships and crews were not arriving in time and the 22nd Bomb Group did not get any replacement ships at all. Three of its squadrons transisitioned to the B-25 while the fourth used the remaining available B-26s until January 1944. The 22nd then transitioned to the B-24.

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