There were missions when the target was difficult to see but bombed anyway. In B-26 you cannot bomb if the AP has not been identified, but I think I'll add modifiers which you use if you want to bomb even if the AP is unidentified. This will give you another choice. Go around or bomb using the modifier or go to the secondary...
Do you think this will add anything to the core game?
The Aim Point must be identified before the bomb drop. Roll 2D6 to ID the Aim Point. When the Aim Point has been identified, roll on TZ-4a, Bomb Sight Bomb Run or TZ-4b, Togglier Bomb Run. If the Aim Point is unidentified, you may use the modifier on the right of the slash on TZ-4a & b if you decide to bomb anyway.