The Marauder Strikes!

The Marauder Strikes!


The B-26 has arrived in the European Theater of Operations. It has now joined the B-17, B-24 and the Lancaster over the skies of war torn Europe...


Martin B-26 Marauder: The Wingless Wonder was the name of a variant of Avalon Hill's B-17: Queen of the Skies solitaire boardgame. A draft of B-26 was available for play testing which used the B-17: Queen of the Skies rules and B-17 was needed to play. Everything has changed since then, and B-26: The Marauder Strikes! has completly new mechanics and is a stand alone game. It is a solitaire game set on board a Martin B-26 Marauder medium bomber during World War Two in the European Theater of Opearations from July 1943 until the end of the war in May 1945.

B-26: The Marauder Strikes! is a big game in that there are many target lists, rules, mission maps and details which are not found in B-17: Queen of the Skies or B-29 Superfortress: Bombers over Japan. For example, the Damage Tables are more detailed than the earlier games and the combat system is similar, but completely new. The Target Lists include a large selection of targets attacked by B-26s from July 1943 until the end of the war in May 1945 and are placed on 13 maps (movement boards) which are different depending on where your base is located, from England to the Netherlands. Different models of the B-26 is also included from the early B-26 in 1941 until the B-26G which entered combat in October 1944. The earlier models are not used in the European Theater of Operations (the ETO) in which B-26: The Marauder Strikes! is set, but will be used in 22nd Bomb Group: Marauders from Australia, an add-on variant set in the Pacific in the war against Japan in New Guinea.

The rules in this Flight Manual try to reflect the twin engined B-26 Marauder and situations and events which the crews saw on their missions and historical accuracy has been an important guideline during the development of this game.

Players familiar with B-17: Queen of the Skies or B-29 Superfortress: Bombers over Japan recognize the mechanics used in B-26. One or more 6-sided dice are rolled on tables to plan the mission, to determine if enemy fighters appear, to hit with machine gun fire and to determine damage and wounds and much more. B-26 is as easy to play as B-17 with its basic system which is similar to the mechanics in B-17: Queen of the Skies. Players who have flown missions in B-17 may find that B-26 is similar, but more detailed and there are ideas included in B-26 which can be found in the B-17: Queen of the Skies community. If you add the advanced and optional guidelines you will find B-26 to become deep, detailed and complex, but still does not stray far from the simple mechanics of the basic system. You will also find yourself in situations where you have to make a decision.

The Core Game Flight Manual will be used to play the A-20 Havoc, A-26 Invader and B-25 Mitchell add-ons.

You can begin your campaign flying missions from bases in England or jump in later in the war when the B-26 groups had moved to the continent and you will find Mission Maps with your station either in England, France, Belgium or the Netherlands depending on when you fly your missions. Put together a crew, name your B-26 and fly missions over France, Belgium, the Netherlands, Luxemburg, Germany, Austria and Chechoslovakia!

B-25 in the MTO Mission 3

Mission ReportsPosted by Richard Morey 2018-10-26 04:17:11

B-25C-5 Miss Sadie

Mission No/this bomber: 3/3

Campaign: Tunisia, 28 Nov – 14 Dec 42

Date: 2 Dec 1942

Primary Target: Airfield at El Aouina, Tunisia

Secondary Target:

Mission Profile: 1,500 Ft 3 Flight Diamond Formation, #4 ship, 2nd Flight

Results: Weather Abort in Zone 2

EA engaged: None

Formation Losses: None

Crew Mssns EA

Pilot: 2LT Charles ‘Chuck’ Renquist (2) (0)

Co-Pilot: 2LT Randal ‘Randy’ Malm (2) (0)

Bomb/Nav: 2LT Thomas ‘Sandy’ Hanson (2) (0)

Engineer: Sgt Clarence ‘Clancy’ Evers (0) (0)

Radio Operator: Cpl Jeffrey ‘Jeff’ Wagstrom (2) (0)

Claims: None

Awards: None

Damage: None


Some mornings it just doesn’t pay to get out of bed. This was one of those mornings.

Our new engineer, Sgt Clancy Evers, joined us as we piled into the jeep and headed out to where Miss Sadie was waiting. TSgt Sollon had her preflighted and we were soon sitting in the queue on the rain dampened tarmac. That’s when things started going south.

The # 2 engine started to cough and sputter like it was going to quit. It didn’t (rolled a mechanical failure on Take-Off but ignored to continue the playtest). But the Wright radial settled down before it was make or brake time and we were soon in the air. That was strike one.

Airborne, we moved into the #4 positon in the second flight when Sgt Evers reported an unexplained vapor trail. Turns out we had a leak in the hydraulic system; strike two.

We managed to link up with our escort (Zone 1) and headed out over the Med (Zone 2) when Sandy (2LT Hanson) reported that he thought we were in the wrong position. Be that as it may, I knew that the Major wasn’t going to listen to me so we followed along. Then the sky started to turn really black and it became even harder to hold formation as the weather worsened. 1LT Jones, the Major’s navigator, finally got his bearings, but by this time the Major decided to call off the mission and we turned for home. Strike three!

As we got back over Algeria (Zone 1) we hit an isolated patch of clear sky and then it was back into the weather and a wet landing at Maison Blanche. Depsite the storm over the airfield the landing went well.

Sometimes you just can’t win for losing!

Charles Renquist, 2LT, commanding

B-25C, Miss Sadie

223rd Squadron, 310th Bomb Group (M)

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