Water Injection adds more to the rules. Any ideas?
I am working on it now, changing the A-26 rules quite a lot. 5 WI boxes are added on the mission chart, and I think I will delete one on the Fuel Consumption Chart. Each time you use WI you check 1-5 boxes. 2-5 if only one engine is dead.
WI will affect Evasive Action, and damaged engines, increase number of turns in formation, but the good engine may be damaged.
All ideas welcome.